Oh, wow. I have so many questions about Lifeline. Is that thing about the healer at the beginning relevant? Why is there a security camera in the locker? Why did Rio, a waitress, have a gun in her locker? Why choose a survivor horror genre for this control scheme (Something like DDLC would’ve been better)? When is David Cage going to make a game operated entirely by voice control?

supergreatfrien:

Heavy Rain: Voice Edition.  Now the immersion is greater than ever as you have to yell “Jason” into the microphone during the opening.  Now your guilt at being a negligent parent will be more crushing than ever.  It was your fault.  You couldn’t save him.  You couldn’t yell loud enough.